UnityEngine.Networking.NetworkManager.OnSetMatchAttributes C# (CSharp) Method

OnSetMatchAttributes() public method

Callback that happens when a NetworkMatch.SetMatchAttributes has been processed on the server.

public OnSetMatchAttributes ( bool success, string extendedInfo ) : void
success bool Indicates if the request succeeded.
extendedInfo string A text description for the error if success is false.
return void
        public virtual void OnSetMatchAttributes(bool success, string extendedInfo)
        {
            if (LogFilter.logDebug)
            {
                object[] args = new object[] { success, extendedInfo };
                Debug.LogFormat("NetworkManager OnSetMatchAttributes Success:{0}, ExtendedInfo:{1}", args);
            }
        }