UnityEditor.EditorUtility.UnloadUnusedAssetsImmediate C# (CSharp) Method

UnloadUnusedAssetsImmediate() public static method

Unloads assets that are not used.

public static UnloadUnusedAssetsImmediate ( ) : void
return void
        public static void UnloadUnusedAssetsImmediate()
        {
            UnloadUnusedAssetsImmediateInternal(true);
        }

Same methods

EditorUtility::UnloadUnusedAssetsImmediate ( bool includeMonoReferencesAsRoots ) : void
EditorUtility