UnityEditor.EditorUtility.INTERNAL_CALL_Internal_DisplayObjectContextMenu C# (CSharp) Method

INTERNAL_CALL_Internal_DisplayObjectContextMenu() private method

private INTERNAL_CALL_Internal_DisplayObjectContextMenu ( Rect &position, Object context, int contextUserData ) : void
position UnityEngine.Rect
context Object
contextUserData int
return void
        private static extern void INTERNAL_CALL_Internal_DisplayObjectContextMenu(ref Rect position, Object[] context, int contextUserData);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

示例#1
0
 internal static void Internal_DisplayObjectContextMenu(Rect position, UnityEngine.Object[] context, int contextUserData)
 {
     EditorUtility.INTERNAL_CALL_Internal_DisplayObjectContextMenu(ref position, context, contextUserData);
 }
EditorUtility