UnityEditor.EditorUtility.UnloadUnusedAssets C# (CSharp) Method

UnloadUnusedAssets() private method

private UnloadUnusedAssets ( ) : void
return void
        public static extern void UnloadUnusedAssets();
        [MethodImpl(MethodImplOptions.InternalCall), Obsolete("Use EditorUtility.UnloadUnusedAssetsImmediate instead")]
EditorUtility