UnityEditor.EditorUtility.CollectDependencies C# (CSharp) Method

CollectDependencies() private method

private CollectDependencies ( Object roots ) : Object[]
roots Object
return Object[]
        public static extern Object[] CollectDependencies(Object[] roots);
        public static string[] CompileCSharp(string[] sources, string[] references, string[] defines, string outputFile)
EditorUtility