UnityEditor.EditorUtility.ResetToPrefabState C# (CSharp) Method

ResetToPrefabState() private method

private ResetToPrefabState ( Object source ) : bool
source Object
return bool
        public static bool ResetToPrefabState(Object source)
        {
            return PrefabUtility.ResetToPrefabState(source);
        }
EditorUtility