UnityEditor.EditorUtility.OpenWithDefaultApp C# (CSharp) Method

OpenWithDefaultApp() private method

private OpenWithDefaultApp ( string fileName ) : void
fileName string
return void
        public static extern void OpenWithDefaultApp(string fileName);
        private static void Private_DisplayCustomMenu(Rect screenPosition, string[] options, int[] enabled, int[] separator, int[] selected, SelectMenuItemFunction callback, object userData, bool showHotkey)

Usage Example

示例#1
0
        protected static void OpenProject()
        {
            path = string.Format("{0}/Hotfix~/Hotfix.sln", PATH);

            EditorUtility.OpenWithDefaultApp(path);
        }
EditorUtility