UnityEditor.EditorUtility.UnloadUnusedAssetsImmediate C# (CSharp) Méthode

UnloadUnusedAssetsImmediate() public static méthode

Unloads assets that are not used.

public static UnloadUnusedAssetsImmediate ( ) : void
Résultat void
        public static void UnloadUnusedAssetsImmediate()
        {
            UnloadUnusedAssetsImmediateInternal(true);
        }

Same methods

EditorUtility::UnloadUnusedAssetsImmediate ( bool includeMonoReferencesAsRoots ) : void
EditorUtility