UnityEditor.EditorUtility.LoadWindowLayout C# (CSharp) Méthode

LoadWindowLayout() public static méthode

public static LoadWindowLayout ( string path ) : bool
path string
Résultat bool
        public static bool LoadWindowLayout(string path)
        {
            bool newProjectLayoutWasCreated = false;
            return WindowLayout.LoadWindowLayout(path, newProjectLayoutWasCreated);
        }
EditorUtility