UnityEngine.Animator.Update C# (CSharp) Method

Update() private method

private Update ( float deltaTime ) : void
deltaTime float
return void
		internal void Update(float deltaTime){}
		internal void PlaybackRecordedFrame(float time){}

Usage Example

 virtual protected void AniUpdate()
 {
     if (!CanPlay)
     {
         SetEnable(false);
         return;
     }
     mAnimator.Update(UnScaledTime ? Time.unscaledDeltaTime : Time.deltaTime);
     if (IsDone)
     {
         GoToEnd();
     }
 }
All Usage Examples Of UnityEngine.Animator::Update
Animator