UnityEngine.Animator.IsParameterControlledByCurve C# (CSharp) Method

IsParameterControlledByCurve() public method

public IsParameterControlledByCurve ( int id ) : bool
id int
return bool
		public bool IsParameterControlledByCurve(int id){}
		private void INTERNAL_get_rootPosition(out Vector3 value){}

Same methods

Animator::IsParameterControlledByCurve ( string name ) : bool
Animator