private void OnAnimatorIK(int layerIndex)
{
if (animator != null)
{
animator.SetLookAtWeight(lookAtWeight, lookAtBodyWeight, lookAtHeadWeight, lookAtEyesWeight, lookAtClampWeight);
animator.SetLookAtPosition(lookAtPosition);
animator.SetIKPositionWeight(AvatarIKGoal.RightHand, rightHandPosWeight);
animator.SetIKPositionWeight(AvatarIKGoal.LeftHand, leftHandPosWeight);
animator.SetIKPositionWeight(AvatarIKGoal.RightFoot, rightFootPosWeight);
animator.SetIKPositionWeight(AvatarIKGoal.LeftFoot, leftFootPosWeight);
animator.SetIKRotationWeight(AvatarIKGoal.RightHand, rightHandRotWeight);
animator.SetIKRotationWeight(AvatarIKGoal.LeftHand, leftHandRotWeight);
animator.SetIKRotationWeight(AvatarIKGoal.RightFoot, rightFootRotWeight);
animator.SetIKRotationWeight(AvatarIKGoal.LeftFoot, leftFootRotWeight);
animator.SetIKHintPositionWeight(AvatarIKHint.RightElbow, rightElbowPosWeight);
animator.SetIKHintPositionWeight(AvatarIKHint.LeftElbow, leftElbowPosWeight);
animator.SetIKHintPositionWeight(AvatarIKHint.RightKnee, rightKneePosWeight);
animator.SetIKHintPositionWeight(AvatarIKHint.LeftKnee, leftKneePosWeight);
animator.SetIKPosition(AvatarIKGoal.RightHand, rightHandPos);
animator.SetIKPosition(AvatarIKGoal.LeftHand, leftHandPos);
animator.SetIKPosition(AvatarIKGoal.RightFoot, rightFootPos);
animator.SetIKPosition(AvatarIKGoal.LeftFoot, leftFootPos);
animator.SetIKHintPosition(AvatarIKHint.RightElbow, rightElbowPos);
animator.SetIKHintPosition(AvatarIKHint.LeftElbow, leftElbowPos);
animator.SetIKHintPosition(AvatarIKHint.RightKnee, rightKneePos);
animator.SetIKHintPosition(AvatarIKHint.LeftKnee, leftKneePos);
animator.SetIKRotation(AvatarIKGoal.RightHand, rightHandRot);
animator.SetIKRotation(AvatarIKGoal.LeftHand, leftHandRot);
animator.SetIKRotation(AvatarIKGoal.RightFoot, rightFootRot);
animator.SetIKRotation(AvatarIKGoal.LeftFoot, leftFootRot);
internalLeftFootPos = animator.GetIKPosition(AvatarIKGoal.LeftFoot);
internalRightFootPos = animator.GetIKPosition(AvatarIKGoal.RightFoot);
internalLeftHandPos = animator.GetIKPosition(AvatarIKGoal.LeftHand);
internalRightHandPos = animator.GetIKPosition(AvatarIKGoal.RightHand);
internalLeftFootRot = animator.GetIKRotation(AvatarIKGoal.LeftFoot);
internalRightFootRot = animator.GetIKRotation(AvatarIKGoal.RightFoot);
internalLeftHandRot = animator.GetIKRotation(AvatarIKGoal.LeftHand);
internalRightHandRot = animator.GetIKRotation(AvatarIKGoal.RightHand);
internalLeftKneePos = animator.GetIKHintPosition(AvatarIKHint.LeftKnee);
internalRightKneePos = animator.GetIKHintPosition(AvatarIKHint.RightKnee);
internalLeftElbowPos = animator.GetIKHintPosition(AvatarIKHint.LeftElbow);
internalRightElbowPos = animator.GetIKHintPosition(AvatarIKHint.RightElbow);
internalLeftFootPosWeight = animator.GetIKPositionWeight(AvatarIKGoal.LeftFoot);
internalRightFootPosWeight = animator.GetIKPositionWeight(AvatarIKGoal.RightFoot);
internalLeftHandPosWeight = animator.GetIKPositionWeight(AvatarIKGoal.LeftHand);
internalRightHandPosWeight = animator.GetIKPositionWeight(AvatarIKGoal.RightHand);
internalLeftFootRotWeight = animator.GetIKRotationWeight(AvatarIKGoal.LeftFoot);
internalRightFootRotWeight = animator.GetIKRotationWeight(AvatarIKGoal.RightFoot);
internalLeftHandRotWeight = animator.GetIKRotationWeight(AvatarIKGoal.LeftHand);
internalRightHandRotWeight = animator.GetIKRotationWeight(AvatarIKGoal.RightHand);
internalLeftKneeWeight = animator.GetIKHintPositionWeight(AvatarIKHint.LeftKnee);
internalRightKneeWeight = animator.GetIKHintPositionWeight(AvatarIKHint.RightKnee);
internalLeftElbowWeight = animator.GetIKHintPositionWeight(AvatarIKHint.LeftElbow);
internalRightElbowWeight = animator.GetIKHintPositionWeight(AvatarIKHint.RightElbow);
}
}