UnityEngine.Animator.INTERNAL_CALL_SetIKRotation C# (CSharp) Method

INTERNAL_CALL_SetIKRotation() private static method

private static INTERNAL_CALL_SetIKRotation ( Animator self, AvatarIKGoal goal, Quaternion &goalRotation ) : void
self Animator
goal AvatarIKGoal
goalRotation Quaternion
return void
		private static void INTERNAL_CALL_SetIKRotation(Animator self, AvatarIKGoal goal, ref Quaternion goalRotation){}
		public float GetIKPositionWeight(AvatarIKGoal goal){}
Animator