UnityEngine.Animator.StopRecording C# (CSharp) Method

StopRecording() private method

private StopRecording ( ) : void
return void
		internal void StopRecording(){}
		public float GetFloat(string name){}

Usage Example

Example #1
0
 protected override void OnBackward()
 {
     _animator.speed = 1;
     _animator.StopRecording();
     _animator.StartPlayback();
     _recordStartTime = _animator.recorderStartTime;
     _recordStopTime  = _animator.recorderStopTime;
     _currentTime     = _recordStopTime;
     _isPlayback      = true;
 }
All Usage Examples Of UnityEngine.Animator::StopRecording
Animator