UnityEngine.Animator.INTERNAL_CALL_SetVectorString C# (CSharp) Method

INTERNAL_CALL_SetVectorString() private static method

private static INTERNAL_CALL_SetVectorString ( Animator self, string name, Vector3 &value ) : void
self Animator
name string
value Vector3
return void
		private static void INTERNAL_CALL_SetVectorString(Animator self, string name, ref Vector3 value){}
		private void SetVectorID(int id, Vector3 value){}
Animator