UnityEngine.Animator.INTERNAL_CALL_SetVectorID C# (CSharp) Method

INTERNAL_CALL_SetVectorID() private static method

private static INTERNAL_CALL_SetVectorID ( Animator self, int id, Vector3 &value ) : void
self Animator
id int
value Vector3
return void
		private static void INTERNAL_CALL_SetVectorID(Animator self, int id, ref Vector3 value){}
		private Vector3 GetVectorString(string name){}
Animator