UnityEngine.Animator.INTERNAL_set_rootPosition C# (CSharp) Method

INTERNAL_set_rootPosition() private method

private INTERNAL_set_rootPosition ( Vector3 &value ) : void
value Vector3
return void
		private void INTERNAL_set_rootPosition(ref Vector3 value){}
		private void INTERNAL_get_rootRotation(out Quaternion value){}
Animator