UnityEngine.Animator.StartRecording C# (CSharp) Method

StartRecording() private method

private StartRecording ( ) : void
return void
		internal void StartRecording(){}
		internal void StopRecording(){}

Usage Example

Example #1
0
 protected override void OnForward()
 {
     _animator.speed = 1;
     _isPlayback     = false;
     _animator.StopPlayback();
     _animator.StartRecording(0);
 }
All Usage Examples Of UnityEngine.Animator::StartRecording
Animator