UnityEngine.Animator.INTERNAL_CALL_SetIKPosition C# (CSharp) Method

INTERNAL_CALL_SetIKPosition() private static method

private static INTERNAL_CALL_SetIKPosition ( Animator self, AvatarIKGoal goal, Vector3 &goalPosition ) : void
self Animator
goal AvatarIKGoal
goalPosition Vector3
return void
		private static void INTERNAL_CALL_SetIKPosition(Animator self, AvatarIKGoal goal, ref Vector3 goalPosition){}
		public Quaternion GetIKRotation(AvatarIKGoal goal){}
Animator