UnityEditor.AnimationUtility.INTERNAL_CALL_GetAnimatedObject C# (CSharp) Method

INTERNAL_CALL_GetAnimatedObject() private method

private INTERNAL_CALL_GetAnimatedObject ( GameObject root, EditorCurveBinding &binding ) : Object
root UnityEngine.GameObject
binding EditorCurveBinding
return Object
        private static extern Object INTERNAL_CALL_GetAnimatedObject(GameObject root, ref EditorCurveBinding binding);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

示例#1
0
 public static UnityEngine.Object GetAnimatedObject(GameObject root, EditorCurveBinding binding)
 {
     return(AnimationUtility.INTERNAL_CALL_GetAnimatedObject(root, ref binding));
 }
AnimationUtility