UnityEditor.AnimationUtility.INTERNAL_CALL_GetObjectReferenceCurve C# (CSharp) Method

INTERNAL_CALL_GetObjectReferenceCurve() private method

private INTERNAL_CALL_GetObjectReferenceCurve ( AnimationClip clip, EditorCurveBinding &binding ) : ObjectReferenceKeyframe[]
clip AnimationClip
binding EditorCurveBinding
return ObjectReferenceKeyframe[]
        private static extern ObjectReferenceKeyframe[] INTERNAL_CALL_GetObjectReferenceCurve(AnimationClip clip, ref EditorCurveBinding binding);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

示例#1
0
 public static ObjectReferenceKeyframe[] GetObjectReferenceCurve(AnimationClip clip, EditorCurveBinding binding)
 {
     return(AnimationUtility.INTERNAL_CALL_GetObjectReferenceCurve(clip, ref binding));
 }
AnimationUtility