UnityEditor.AnimationUtility.Internal_CallAnimationClipAwake C# (CSharp) Method

Internal_CallAnimationClipAwake() private method

private Internal_CallAnimationClipAwake ( AnimationClip clip ) : void
clip AnimationClip
return void
        private static void Internal_CallAnimationClipAwake(AnimationClip clip)
        {
            if (onCurveWasModified != null)
            {
                onCurveWasModified(clip, new EditorCurveBinding(), CurveModifiedType.ClipModified);
            }
        }
AnimationUtility