UnityEditor.AnimationUtility.SetAdditiveReferencePose C# (CSharp) Method

SetAdditiveReferencePose() private method

private SetAdditiveReferencePose ( AnimationClip clip, AnimationClip referenceClip, float time ) : void
clip AnimationClip
referenceClip AnimationClip
time float
return void
        public static extern void SetAdditiveReferencePose(AnimationClip clip, AnimationClip referenceClip, float time);
        /// <summary>
AnimationUtility