UnityEditor.AnimationUtility.GetAnimatableBindings C# (CSharp) Method

GetAnimatableBindings() private method

private GetAnimatableBindings ( GameObject targetObject, GameObject root ) : UnityEditor.EditorCurveBinding[]
targetObject UnityEngine.GameObject
root UnityEngine.GameObject
return UnityEditor.EditorCurveBinding[]
        public static extern EditorCurveBinding[] GetAnimatableBindings(GameObject targetObject, GameObject root);
        /// <summary>
AnimationUtility