UnityEditor.AnimationUtility.GetAllCurves C# (CSharp) Method

GetAllCurves() private method

private GetAllCurves ( AnimationClip clip ) : UnityEditor.AnimationClipCurveData[]
clip UnityEngine.AnimationClip
return UnityEditor.AnimationClipCurveData[]
        public static AnimationClipCurveData[] GetAllCurves(AnimationClip clip)
        {
            bool includeCurveData = true;
            return GetAllCurves(clip, includeCurveData);
        }

Same methods

AnimationUtility::GetAllCurves ( AnimationClip clip, [ includeCurveData ) : UnityEditor.AnimationClipCurveData[]

Usage Example

示例#1
0
        public static AnimationClipCurveData[] GetAllCurves(AnimationClip clip)
        {
            bool includeCurveData = true;

            return(AnimationUtility.GetAllCurves(clip, includeCurveData));
        }
AnimationUtility