UnityEditor.AnimationUtility.GetAllCurves C# (CSharp) 메소드

GetAllCurves() 개인적인 메소드

private GetAllCurves ( AnimationClip clip ) : UnityEditor.AnimationClipCurveData[]
clip UnityEngine.AnimationClip
리턴 UnityEditor.AnimationClipCurveData[]
        public static AnimationClipCurveData[] GetAllCurves(AnimationClip clip)
        {
            bool includeCurveData = true;
            return GetAllCurves(clip, includeCurveData);
        }

Same methods

AnimationUtility::GetAllCurves ( AnimationClip clip, [ includeCurveData ) : UnityEditor.AnimationClipCurveData[]

Usage Example

예제 #1
0
        public static AnimationClipCurveData[] GetAllCurves(AnimationClip clip)
        {
            bool includeCurveData = true;

            return(AnimationUtility.GetAllCurves(clip, includeCurveData));
        }
AnimationUtility