UnityEditor.AnimationUtility.INTERNAL_CALL_GetEditorCurve C# (CSharp) 메소드

INTERNAL_CALL_GetEditorCurve() 개인적인 메소드

private INTERNAL_CALL_GetEditorCurve ( AnimationClip clip, EditorCurveBinding &binding ) : AnimationCurve
clip UnityEngine.AnimationClip
binding EditorCurveBinding
리턴 UnityEngine.AnimationCurve
        private static extern AnimationCurve INTERNAL_CALL_GetEditorCurve(AnimationClip clip, ref EditorCurveBinding binding);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

예제 #1
0
 public static AnimationCurve GetEditorCurve(AnimationClip clip, EditorCurveBinding binding)
 {
     return(AnimationUtility.INTERNAL_CALL_GetEditorCurve(clip, ref binding));
 }
AnimationUtility