UnityEditor.AnimationUtility.SetAnimationClipSettingsNoDirty C# (CSharp) 메소드

SetAnimationClipSettingsNoDirty() 개인적인 메소드

private SetAnimationClipSettingsNoDirty ( AnimationClip clip, AnimationClipSettings srcClipInfo ) : void
clip AnimationClip
srcClipInfo AnimationClipSettings
리턴 void
        internal static extern void SetAnimationClipSettingsNoDirty(AnimationClip clip, AnimationClipSettings srcClipInfo);
        /// <summary>

Usage Example

예제 #1
0
        internal static AnimationClip AllocateAndSetupClip(bool useAnimator)
        {
            AnimationClip animationClip = new AnimationClip();

            if (useAnimator)
            {
                AnimationClipSettings animationClipSettings = AnimationUtility.GetAnimationClipSettings(animationClip);
                animationClipSettings.loopTime = true;
                AnimationUtility.SetAnimationClipSettingsNoDirty(animationClip, animationClipSettings);
            }
            return(animationClip);
        }
All Usage Examples Of UnityEditor.AnimationUtility::SetAnimationClipSettingsNoDirty
AnimationUtility