UnityEditor.AnimationUtility.HasRootCurves C# (CSharp) 메소드

HasRootCurves() 개인적인 메소드

private HasRootCurves ( AnimationClip clip ) : bool
clip UnityEngine.AnimationClip
리턴 bool
        internal static extern bool HasRootCurves(AnimationClip clip);
        [Obsolete("Use AnimationMode.InAnimationMode instead")]
AnimationUtility