UnityEditor.AnimationUtility.INTERNAL_CALL_GetAnimatedObject C# (CSharp) Метод

INTERNAL_CALL_GetAnimatedObject() приватный Метод

private INTERNAL_CALL_GetAnimatedObject ( GameObject root, EditorCurveBinding &binding ) : Object
root UnityEngine.GameObject
binding EditorCurveBinding
Результат Object
        private static extern Object INTERNAL_CALL_GetAnimatedObject(GameObject root, ref EditorCurveBinding binding);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

Пример #1
0
 public static UnityEngine.Object GetAnimatedObject(GameObject root, EditorCurveBinding binding)
 {
     return(AnimationUtility.INTERNAL_CALL_GetAnimatedObject(root, ref binding));
 }
AnimationUtility