UnityEditor.AnimationUtility.GetEditorCurveValueType C# (CSharp) Метод

GetEditorCurveValueType() публичный статический Метод

public static GetEditorCurveValueType ( GameObject root, EditorCurveBinding binding ) : Type
root UnityEngine.GameObject
binding EditorCurveBinding
Результат System.Type
        public static Type GetEditorCurveValueType(GameObject root, EditorCurveBinding binding)
        {
            return INTERNAL_CALL_GetEditorCurveValueType(root, ref binding);
        }

Usage Example

Пример #1
0
 private bool CheckIfPropertyExists(EditorCurveBinding data)
 {
     return(AnimationUtility.GetEditorCurveValueType(this.animatedObject, data) != null);
 }
AnimationUtility