protected void WriteSubMeshNameTableElement( BinaryWriter writer, short i, string name )
{
long start_offset = writer.Seek( 0, SeekOrigin.Current );
WriteChunk( writer, MeshChunkID.SubMeshNameTableElement, 0 );
WriteShort( writer, i );
WriteString( writer, name );
long end_offset = writer.Seek( 0, SeekOrigin.Current );
writer.Seek( (int)start_offset, SeekOrigin.Begin );
WriteChunk( writer, MeshChunkID.SubMeshNameTableElement, (int)( end_offset - start_offset ) );
writer.Seek( (int)end_offset, SeekOrigin.Begin );
}