Axiom.Serialization.MeshSerializerImpl.ReadPoseKeyframe C# (CSharp) Метод

ReadPoseKeyframe() защищенный Метод

protected ReadPoseKeyframe ( BinaryReader reader, VertexAnimationTrack track ) : void
reader System.IO.BinaryReader
track Axiom.Animating.VertexAnimationTrack
Результат void
		protected void ReadPoseKeyframe( BinaryReader reader, VertexAnimationTrack track )
		{
			float time = ReadFloat( reader );
			VertexPoseKeyFrame vkf = track.CreateVertexPoseKeyFrame( time );

			if ( !IsEOF( reader ) )
			{
				MeshChunkID chunkID = ReadChunk( reader );
				while ( !IsEOF( reader ) &&
					   chunkID == MeshChunkID.AnimationPoseRef )
				{
					switch ( chunkID )
					{
						case MeshChunkID.AnimationPoseRef:
							{
								ushort poseIndex = ReadUShort( reader );
								float influence = ReadFloat( reader );
								vkf.AddPoseReference( poseIndex, influence );
								break;
							}
					}
					if ( !IsEOF( reader ) )
						chunkID = ReadChunk( reader );
				}
				if ( !IsEOF( reader ) )
				{
					// backpedal to the start of chunk
					Seek( reader, -ChunkOverheadSize );
				}
			}
		}