Axiom.Serialization.MeshSerializerImpl.ReadMorphKeyframe C# (CSharp) Метод

ReadMorphKeyframe() защищенный Метод

protected ReadMorphKeyframe ( BinaryReader reader, VertexAnimationTrack track ) : void
reader System.IO.BinaryReader
track Axiom.Animating.VertexAnimationTrack
Результат void
		protected void ReadMorphKeyframe( BinaryReader reader, VertexAnimationTrack track )
		{
			float time = ReadFloat( reader );
			VertexMorphKeyFrame mkf = track.CreateVertexMorphKeyFrame( time );
			int vertexCount = track.TargetVertexData.vertexCount;
			// create/populate vertex buffer
            VertexDeclaration decl = HardwareBufferManager.Instance.CreateVertexDeclaration();
            decl.AddElement( 0, 0, VertexElementType.Float3, VertexElementSemantic.Position );

            HardwareVertexBuffer buffer = HardwareBufferManager.Instance.CreateVertexBuffer( decl, vertexCount, BufferUsage.Static, true );
			// lock the buffer for editing
			IntPtr vertices = buffer.Lock( BufferLocking.Discard );
			// stuff the floats into the normal buffer
			ReadFloats( reader, vertexCount * 3, vertices );
			// unlock the buffer to commit
			buffer.Unlock();
			mkf.VertexBuffer = buffer;
		}