Axiom.Serialization.MeshSerializerImpl.WriteMorphKeyframe C# (CSharp) Метод

WriteMorphKeyframe() защищенный Метод

protected WriteMorphKeyframe ( BinaryWriter writer, VertexMorphKeyFrame keyFrame ) : void
writer System.IO.BinaryWriter
keyFrame Axiom.Animating.VertexMorphKeyFrame
Результат void
		protected void WriteMorphKeyframe( BinaryWriter writer, VertexMorphKeyFrame keyFrame )
		{
			long start_offset = writer.Seek( 0, SeekOrigin.Current );
			WriteChunk( writer, MeshChunkID.AnimationMorphKeyframe, 0 );

			WriteFloat( writer, keyFrame.Time );
			HardwareVertexBuffer vBuffer = keyFrame.VertexBuffer;
			IntPtr vBufferPtr = vBuffer.Lock( BufferLocking.ReadOnly );
			WriteFloats( writer, vBuffer.VertexCount * 3, vBufferPtr );
			vBuffer.Unlock();

			long end_offset = writer.Seek( 0, SeekOrigin.Current );
			writer.Seek( (int)start_offset, SeekOrigin.Begin );
			WriteChunk( writer, MeshChunkID.AnimationMorphKeyframe, (int)( end_offset - start_offset ) );
			writer.Seek( (int)end_offset, SeekOrigin.Begin );
		}