Axiom.Serialization.MeshSerializerImpl.WriteGeometryVertexElement C# (CSharp) Метод

WriteGeometryVertexElement() защищенный Метод

protected WriteGeometryVertexElement ( BinaryWriter writer, VertexElement vertexElement ) : void
writer System.IO.BinaryWriter
vertexElement Axiom.Graphics.VertexElement
Результат void
		protected void WriteGeometryVertexElement( BinaryWriter writer, VertexElement vertexElement )
		{
			long start_offset = writer.Seek( 0, SeekOrigin.Current );
			WriteChunk( writer, MeshChunkID.GeometryVertexElement, 0 );

			WriteUShort( writer, (ushort)vertexElement.Source );
			WriteUShort( writer, (ushort)vertexElement.Type );
			WriteUShort( writer, (ushort)vertexElement.Semantic );
			WriteUShort( writer, (ushort)vertexElement.Offset );
			WriteUShort( writer, (ushort)vertexElement.Index );

			long end_offset = writer.Seek( 0, SeekOrigin.Current );
			writer.Seek( (int)start_offset, SeekOrigin.Begin );
			WriteChunk( writer, MeshChunkID.GeometryVertexElement, (int)( end_offset - start_offset ) );
			writer.Seek( (int)end_offset, SeekOrigin.Begin );
		}