Axiom.Serialization.MeshSerializerImpl.WriteGeometry C# (CSharp) Метод

WriteGeometry() защищенный Метод

protected WriteGeometry ( BinaryWriter writer, VertexData vertexData ) : void
writer System.IO.BinaryWriter
vertexData Axiom.Graphics.VertexData
Результат void
		protected void WriteGeometry( BinaryWriter writer, VertexData vertexData )
		{
			long start_offset = writer.Seek( 0, SeekOrigin.Current );
			WriteChunk( writer, MeshChunkID.Geometry, 0 );

			WriteUInt( writer, (uint)vertexData.vertexCount );
			WriteGeometryVertexDeclaration( writer, vertexData.vertexDeclaration );
			for ( short i = 0; i < vertexData.vertexBufferBinding.BindingCount; ++i )
				WriteGeometryVertexBuffer( writer, i, vertexData.vertexBufferBinding.GetBuffer( i ) );

			long end_offset = writer.Seek( 0, SeekOrigin.Current );
			writer.Seek( (int)start_offset, SeekOrigin.Begin );
			WriteChunk( writer, MeshChunkID.Geometry, (int)( end_offset - start_offset ) );
			writer.Seek( (int)end_offset, SeekOrigin.Begin );
		}