Axiom.Serialization.MeshSerializerImpl.WritePoseKeyframe C# (CSharp) Метод

WritePoseKeyframe() защищенный Метод

protected WritePoseKeyframe ( BinaryWriter writer, VertexPoseKeyFrame keyFrame ) : void
writer System.IO.BinaryWriter
keyFrame Axiom.Animating.VertexPoseKeyFrame
Результат void
		protected void WritePoseKeyframe( BinaryWriter writer, VertexPoseKeyFrame keyFrame )
		{
			long start_offset = writer.Seek( 0, SeekOrigin.Current );
			WriteChunk( writer, MeshChunkID.AnimationPoseKeyframe, 0 );

			WriteFloat( writer, keyFrame.Time );
			foreach ( PoseRef poseRef in keyFrame.PoseRefs )
				WriteAnimationPoseRef( writer, poseRef );

			long end_offset = writer.Seek( 0, SeekOrigin.Current );
			writer.Seek( (int)start_offset, SeekOrigin.Begin );
			WriteChunk( writer, MeshChunkID.AnimationPoseKeyframe, (int)( end_offset - start_offset ) );
			writer.Seek( (int)end_offset, SeekOrigin.Begin );
		}