Axiom.Serialization.MeshSerializerImpl.WriteGeometryVertexBufferData C# (CSharp) Метод

WriteGeometryVertexBufferData() защищенный Метод

protected WriteGeometryVertexBufferData ( BinaryWriter writer, int count, IntPtr buf ) : void
writer System.IO.BinaryWriter
count int
buf System.IntPtr
Результат void
		protected void WriteGeometryVertexBufferData( BinaryWriter writer, int count, IntPtr buf )
		{
			long start_offset = writer.Seek( 0, SeekOrigin.Current );
			WriteChunk( writer, MeshChunkID.GeometryVertexBufferData, 0 );

			WriteBytes( writer, count, buf );

			long end_offset = writer.Seek( 0, SeekOrigin.Current );
			writer.Seek( (int)start_offset, SeekOrigin.Begin );
			WriteChunk( writer, MeshChunkID.GeometryVertexBufferData, (int)( end_offset - start_offset ) );
			writer.Seek( (int)end_offset, SeekOrigin.Begin );
		}