fBaseXtensions.Settings.SettingsForm.initalizeControls_Targeting_LineOfSight C# (CSharp) Method

initalizeControls_Targeting_LineOfSight() private method

private initalizeControls_Targeting_LineOfSight ( ) : void
return void
        private void initalizeControls_Targeting_LineOfSight()
        {
            trackBar_LOS_MaxRange.ValueChanged -= trackbar_LOS_MaxRange_ValueChanged;
            trackBar_LOS_MaxRange.Value = FunkyBaseExtension.Settings.LOSMovement.MaximumRange;
            textBox_LOS_MaxRange.Text = FunkyBaseExtension.Settings.LOSMovement.MaximumRange.ToString();
            trackBar_LOS_MaxRange.ValueChanged += trackbar_LOS_MaxRange_ValueChanged;

            trackBar_LOS_MinRange.ValueChanged -= trackbar_LOS_MinRange_ValueChanged;
            trackBar_LOS_MinRange.Value = FunkyBaseExtension.Settings.LOSMovement.MiniumRangeObjects;
            textBox_LOS_MinRange.Text = FunkyBaseExtension.Settings.LOSMovement.MiniumRangeObjects.ToString();
            trackBar_LOS_MinRange.ValueChanged += trackbar_LOS_MinRange_ValueChanged;

            cb_TargetLOSBossUniques.CheckedChanged -= cb_TargetLOSBossUniques_CheckedChanged;
            cb_TargetLOSBossUniques.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowUniqueBoss;
            cb_TargetLOSBossUniques.CheckedChanged += cb_TargetLOSBossUniques_CheckedChanged;

            cb_TargetLOSCursedChestShrine.CheckedChanged -= cb_TargetLOSCursedChestShrine_CheckedChanged;
            cb_TargetLOSCursedChestShrine.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowCursedChestShrines;
            cb_TargetLOSCursedChestShrine.CheckedChanged += cb_TargetLOSCursedChestShrine_CheckedChanged;

            cb_TargetLOSGoblins.CheckedChanged -= cb_TargetLOSGoblins_CheckedChanged;
            cb_TargetLOSGoblins.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowTreasureGoblin;
            cb_TargetLOSGoblins.CheckedChanged += cb_TargetLOSGoblins_CheckedChanged;

            cb_TargetLOSRanged.CheckedChanged -= cb_TargetLOSRanged_CheckedChanged;
            cb_TargetLOSRanged.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowRanged;
            cb_TargetLOSRanged.CheckedChanged += cb_TargetLOSRanged_CheckedChanged;

            cb_TargetLOSRareChests.CheckedChanged -= cb_TargetLOSRareChests_CheckedChanged;
            cb_TargetLOSRareChests.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowRareLootContainer;
            cb_TargetLOSRareChests.CheckedChanged += cb_TargetLOSRareChests_CheckedChanged;

            cb_TargetLOSRareElite.CheckedChanged -= cb_TargetLOSRareElite_CheckedChanged;
            cb_TargetLOSRareElite.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowRareElites;
            cb_TargetLOSRareElite.CheckedChanged += cb_TargetLOSRareElite_CheckedChanged;

            cb_TargetLOSSpawnerUnits.CheckedChanged -= cb_TargetLOSSpawnerUnits_CheckedChanged;
            cb_TargetLOSSpawnerUnits.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowSpawnerUnits;
            cb_TargetLOSSpawnerUnits.CheckedChanged += cb_TargetLOSSpawnerUnits_CheckedChanged;

            cb_TargetLOSSucideBombers.CheckedChanged -= cb_TargetLOSSucideBombers_CheckedChanged;
            cb_TargetLOSSucideBombers.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowSucideBomber;
            cb_TargetLOSSucideBombers.CheckedChanged += cb_TargetLOSSucideBombers_CheckedChanged;

            cb_LOSEventSwitches.CheckedChanged -= cb_TargetLOSEventSwitches_CheckedChanged;
            cb_LOSEventSwitches.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowEventSwitches;
            cb_LOSEventSwitches.CheckedChanged += cb_TargetLOSEventSwitches_CheckedChanged;
        }
SettingsForm