private void initalizeControls_Targeting_LineOfSight()
{
trackBar_LOS_MaxRange.ValueChanged -= trackbar_LOS_MaxRange_ValueChanged;
trackBar_LOS_MaxRange.Value = FunkyBaseExtension.Settings.LOSMovement.MaximumRange;
textBox_LOS_MaxRange.Text = FunkyBaseExtension.Settings.LOSMovement.MaximumRange.ToString();
trackBar_LOS_MaxRange.ValueChanged += trackbar_LOS_MaxRange_ValueChanged;
trackBar_LOS_MinRange.ValueChanged -= trackbar_LOS_MinRange_ValueChanged;
trackBar_LOS_MinRange.Value = FunkyBaseExtension.Settings.LOSMovement.MiniumRangeObjects;
textBox_LOS_MinRange.Text = FunkyBaseExtension.Settings.LOSMovement.MiniumRangeObjects.ToString();
trackBar_LOS_MinRange.ValueChanged += trackbar_LOS_MinRange_ValueChanged;
cb_TargetLOSBossUniques.CheckedChanged -= cb_TargetLOSBossUniques_CheckedChanged;
cb_TargetLOSBossUniques.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowUniqueBoss;
cb_TargetLOSBossUniques.CheckedChanged += cb_TargetLOSBossUniques_CheckedChanged;
cb_TargetLOSCursedChestShrine.CheckedChanged -= cb_TargetLOSCursedChestShrine_CheckedChanged;
cb_TargetLOSCursedChestShrine.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowCursedChestShrines;
cb_TargetLOSCursedChestShrine.CheckedChanged += cb_TargetLOSCursedChestShrine_CheckedChanged;
cb_TargetLOSGoblins.CheckedChanged -= cb_TargetLOSGoblins_CheckedChanged;
cb_TargetLOSGoblins.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowTreasureGoblin;
cb_TargetLOSGoblins.CheckedChanged += cb_TargetLOSGoblins_CheckedChanged;
cb_TargetLOSRanged.CheckedChanged -= cb_TargetLOSRanged_CheckedChanged;
cb_TargetLOSRanged.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowRanged;
cb_TargetLOSRanged.CheckedChanged += cb_TargetLOSRanged_CheckedChanged;
cb_TargetLOSRareChests.CheckedChanged -= cb_TargetLOSRareChests_CheckedChanged;
cb_TargetLOSRareChests.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowRareLootContainer;
cb_TargetLOSRareChests.CheckedChanged += cb_TargetLOSRareChests_CheckedChanged;
cb_TargetLOSRareElite.CheckedChanged -= cb_TargetLOSRareElite_CheckedChanged;
cb_TargetLOSRareElite.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowRareElites;
cb_TargetLOSRareElite.CheckedChanged += cb_TargetLOSRareElite_CheckedChanged;
cb_TargetLOSSpawnerUnits.CheckedChanged -= cb_TargetLOSSpawnerUnits_CheckedChanged;
cb_TargetLOSSpawnerUnits.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowSpawnerUnits;
cb_TargetLOSSpawnerUnits.CheckedChanged += cb_TargetLOSSpawnerUnits_CheckedChanged;
cb_TargetLOSSucideBombers.CheckedChanged -= cb_TargetLOSSucideBombers_CheckedChanged;
cb_TargetLOSSucideBombers.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowSucideBomber;
cb_TargetLOSSucideBombers.CheckedChanged += cb_TargetLOSSucideBombers_CheckedChanged;
cb_LOSEventSwitches.CheckedChanged -= cb_TargetLOSEventSwitches_CheckedChanged;
cb_LOSEventSwitches.Checked = FunkyBaseExtension.Settings.LOSMovement.AllowEventSwitches;
cb_LOSEventSwitches.CheckedChanged += cb_TargetLOSEventSwitches_CheckedChanged;
}