fBaseXtensions.Settings.SettingsForm.initalizeControls_Targeting_General C# (CSharp) Method

initalizeControls_Targeting_General() private method

private initalizeControls_Targeting_General ( ) : void
return void
        private void initalizeControls_Targeting_General()
        {
            cb_TargetingShrineEmpowered.CheckedChanged -= TargetingShrineCheckedChanged;
            cb_TargetingShrineEmpowered.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[5];
            cb_TargetingShrineEmpowered.CheckedChanged += TargetingShrineCheckedChanged;

            cb_TargetingShrineEnlightnment.CheckedChanged -= TargetingShrineCheckedChanged;
            cb_TargetingShrineEnlightnment.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[1];
            cb_TargetingShrineEnlightnment.CheckedChanged += TargetingShrineCheckedChanged;

            cb_TargetingShrineFleeting.CheckedChanged -= TargetingShrineCheckedChanged;
            cb_TargetingShrineFleeting.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[0];
            cb_TargetingShrineFleeting.CheckedChanged += TargetingShrineCheckedChanged;

            cb_TargetingShrineFortune.CheckedChanged -= TargetingShrineCheckedChanged;
            cb_TargetingShrineFortune.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[3];
            cb_TargetingShrineFortune.CheckedChanged += TargetingShrineCheckedChanged;

            cb_TargetingShrineFrenzy.CheckedChanged -= TargetingShrineCheckedChanged;
            cb_TargetingShrineFrenzy.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[2];
            cb_TargetingShrineFrenzy.CheckedChanged += TargetingShrineCheckedChanged;

            cb_TargetingShrineProtection.CheckedChanged -= TargetingShrineCheckedChanged;
            cb_TargetingShrineProtection.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[4];
            cb_TargetingShrineProtection.CheckedChanged += TargetingShrineCheckedChanged;

            cb_MovementOutOfCombatSkills.CheckedChanged -= OutOfCombatMovementChecked;
            cb_MovementOutOfCombatSkills.Checked = FunkyBaseExtension.Settings.General.OutOfCombatMovement;
            cb_MovementOutOfCombatSkills.CheckedChanged += OutOfCombatMovementChecked;

            cb_TargetingIgnoreCorpses.CheckedChanged -= cb_TargetingIgnoreCorpses_CheckedChanged;
            cb_TargetingIgnoreCorpses.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreCorpses;
            cb_TargetingIgnoreCorpses.CheckedChanged += cb_TargetingIgnoreCorpses_CheckedChanged;

            cb_TargetingIgnoreArmorRacks.CheckedChanged -= cb_TargetingIgnoreArmorRacks_CheckedChanged;
            cb_TargetingIgnoreArmorRacks.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreArmorRacks;
            cb_TargetingIgnoreArmorRacks.CheckedChanged += cb_TargetingIgnoreArmorRacks_CheckedChanged;

            cb_TargetingIgnoreWeaponRacks.CheckedChanged -= cb_TargetingIgnoreWeaponRacks_CheckedChanged;
            cb_TargetingIgnoreWeaponRacks.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreWeaponRacks;
            cb_TargetingIgnoreWeaponRacks.CheckedChanged += cb_TargetingIgnoreWeaponRacks_CheckedChanged;

            cb_TargetingIgnoreFloorContainers.CheckedChanged -= cb_TargetingIgnoreFloorContainers_CheckedChanged;
            cb_TargetingIgnoreFloorContainers.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreFloorContainers;
            cb_TargetingIgnoreFloorContainers.CheckedChanged += cb_TargetingIgnoreFloorContainers_CheckedChanged;

            cb_TargetingIgnoreNormalChests.CheckedChanged -= cb_TargetingIgnoreNormalChests_CheckedChanged;
            cb_TargetingIgnoreNormalChests.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreNormalChests;
            cb_TargetingIgnoreNormalChests.CheckedChanged += cb_TargetingIgnoreNormalChests_CheckedChanged;

            cb_TargetingIgnoreRareChests.CheckedChanged -= cb_TargetingIgnoreRareChests_CheckedChanged;
            cb_TargetingIgnoreRareChests.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreRareChests;
            cb_TargetingIgnoreRareChests.CheckedChanged += cb_TargetingIgnoreRareChests_CheckedChanged;

            cb_TargetingIgnoreRareElites.CheckedChanged -= cb_TargetingIgnoreRareElites_CheckedChanged;
            cb_TargetingIgnoreRareElites.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreAboveAverageMobs;
            cb_TargetingIgnoreRareElites.CheckedChanged += cb_TargetingIgnoreRareElites_CheckedChanged;

            cb_TargetingIncreaseRangeRareChests.CheckedChanged -= cb_TargetingIncreaseRangeRareChests_CheckedChanged;
            cb_TargetingIncreaseRangeRareChests.Checked = FunkyBaseExtension.Settings.Targeting.UseExtendedRangeRepChest;
            cb_TargetingIncreaseRangeRareChests.CheckedChanged += cb_TargetingIncreaseRangeRareChests_CheckedChanged;

            comboBox_TargetingGoblinPriority.SelectedIndexChanged -= comboBox_TargetingGoblinPriority_SelectedIndexChanged;
            comboBox_TargetingGoblinPriority.SelectedIndex = FunkyBaseExtension.Settings.Targeting.GoblinPriority;
            comboBox_TargetingGoblinPriority.SelectedIndexChanged += comboBox_TargetingGoblinPriority_SelectedIndexChanged;

            panel_TargetingPriorityCloseRangeMinUnits.Enabled = FunkyBaseExtension.Settings.Targeting.PrioritizeCloseRangeUnits;

            tb_TargetingPriorityCloseRangeUnitsCount.ValueChanged -= tb_TargetingPriorityCloseRangeUnitsCount_ValueChanged;
            tb_TargetingPriorityCloseRangeUnitsCount.Value = FunkyBaseExtension.Settings.Targeting.PrioritizeCloseRangeMinimumUnits;
            tb_TargetingPriorityCloseRangeUnitsCount.ValueChanged += tb_TargetingPriorityCloseRangeUnitsCount_ValueChanged;

            txt_TargetingPriorityCloseRangeUnitsCount.Text = FunkyBaseExtension.Settings.Targeting.PrioritizeCloseRangeMinimumUnits.ToString();

            cb_TargetingPrioritizeCloseRangeUnits.CheckedChanged -= cb_TargetingPrioritizeCloseRangeUnits_CheckedChanged;
            cb_TargetingPrioritizeCloseRangeUnits.Checked = FunkyBaseExtension.Settings.Targeting.PrioritizeCloseRangeUnits;
            cb_TargetingPrioritizeCloseRangeUnits.CheckedChanged += cb_TargetingPrioritizeCloseRangeUnits_CheckedChanged;
        }
SettingsForm