private void initalizeControls_Targeting_General()
{
cb_TargetingShrineEmpowered.CheckedChanged -= TargetingShrineCheckedChanged;
cb_TargetingShrineEmpowered.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[5];
cb_TargetingShrineEmpowered.CheckedChanged += TargetingShrineCheckedChanged;
cb_TargetingShrineEnlightnment.CheckedChanged -= TargetingShrineCheckedChanged;
cb_TargetingShrineEnlightnment.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[1];
cb_TargetingShrineEnlightnment.CheckedChanged += TargetingShrineCheckedChanged;
cb_TargetingShrineFleeting.CheckedChanged -= TargetingShrineCheckedChanged;
cb_TargetingShrineFleeting.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[0];
cb_TargetingShrineFleeting.CheckedChanged += TargetingShrineCheckedChanged;
cb_TargetingShrineFortune.CheckedChanged -= TargetingShrineCheckedChanged;
cb_TargetingShrineFortune.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[3];
cb_TargetingShrineFortune.CheckedChanged += TargetingShrineCheckedChanged;
cb_TargetingShrineFrenzy.CheckedChanged -= TargetingShrineCheckedChanged;
cb_TargetingShrineFrenzy.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[2];
cb_TargetingShrineFrenzy.CheckedChanged += TargetingShrineCheckedChanged;
cb_TargetingShrineProtection.CheckedChanged -= TargetingShrineCheckedChanged;
cb_TargetingShrineProtection.Checked = FunkyBaseExtension.Settings.Targeting.UseShrineTypes[4];
cb_TargetingShrineProtection.CheckedChanged += TargetingShrineCheckedChanged;
cb_MovementOutOfCombatSkills.CheckedChanged -= OutOfCombatMovementChecked;
cb_MovementOutOfCombatSkills.Checked = FunkyBaseExtension.Settings.General.OutOfCombatMovement;
cb_MovementOutOfCombatSkills.CheckedChanged += OutOfCombatMovementChecked;
cb_TargetingIgnoreCorpses.CheckedChanged -= cb_TargetingIgnoreCorpses_CheckedChanged;
cb_TargetingIgnoreCorpses.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreCorpses;
cb_TargetingIgnoreCorpses.CheckedChanged += cb_TargetingIgnoreCorpses_CheckedChanged;
cb_TargetingIgnoreArmorRacks.CheckedChanged -= cb_TargetingIgnoreArmorRacks_CheckedChanged;
cb_TargetingIgnoreArmorRacks.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreArmorRacks;
cb_TargetingIgnoreArmorRacks.CheckedChanged += cb_TargetingIgnoreArmorRacks_CheckedChanged;
cb_TargetingIgnoreWeaponRacks.CheckedChanged -= cb_TargetingIgnoreWeaponRacks_CheckedChanged;
cb_TargetingIgnoreWeaponRacks.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreWeaponRacks;
cb_TargetingIgnoreWeaponRacks.CheckedChanged += cb_TargetingIgnoreWeaponRacks_CheckedChanged;
cb_TargetingIgnoreFloorContainers.CheckedChanged -= cb_TargetingIgnoreFloorContainers_CheckedChanged;
cb_TargetingIgnoreFloorContainers.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreFloorContainers;
cb_TargetingIgnoreFloorContainers.CheckedChanged += cb_TargetingIgnoreFloorContainers_CheckedChanged;
cb_TargetingIgnoreNormalChests.CheckedChanged -= cb_TargetingIgnoreNormalChests_CheckedChanged;
cb_TargetingIgnoreNormalChests.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreNormalChests;
cb_TargetingIgnoreNormalChests.CheckedChanged += cb_TargetingIgnoreNormalChests_CheckedChanged;
cb_TargetingIgnoreRareChests.CheckedChanged -= cb_TargetingIgnoreRareChests_CheckedChanged;
cb_TargetingIgnoreRareChests.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreRareChests;
cb_TargetingIgnoreRareChests.CheckedChanged += cb_TargetingIgnoreRareChests_CheckedChanged;
cb_TargetingIgnoreRareElites.CheckedChanged -= cb_TargetingIgnoreRareElites_CheckedChanged;
cb_TargetingIgnoreRareElites.Checked = FunkyBaseExtension.Settings.Targeting.IgnoreAboveAverageMobs;
cb_TargetingIgnoreRareElites.CheckedChanged += cb_TargetingIgnoreRareElites_CheckedChanged;
cb_TargetingIncreaseRangeRareChests.CheckedChanged -= cb_TargetingIncreaseRangeRareChests_CheckedChanged;
cb_TargetingIncreaseRangeRareChests.Checked = FunkyBaseExtension.Settings.Targeting.UseExtendedRangeRepChest;
cb_TargetingIncreaseRangeRareChests.CheckedChanged += cb_TargetingIncreaseRangeRareChests_CheckedChanged;
comboBox_TargetingGoblinPriority.SelectedIndexChanged -= comboBox_TargetingGoblinPriority_SelectedIndexChanged;
comboBox_TargetingGoblinPriority.SelectedIndex = FunkyBaseExtension.Settings.Targeting.GoblinPriority;
comboBox_TargetingGoblinPriority.SelectedIndexChanged += comboBox_TargetingGoblinPriority_SelectedIndexChanged;
panel_TargetingPriorityCloseRangeMinUnits.Enabled = FunkyBaseExtension.Settings.Targeting.PrioritizeCloseRangeUnits;
tb_TargetingPriorityCloseRangeUnitsCount.ValueChanged -= tb_TargetingPriorityCloseRangeUnitsCount_ValueChanged;
tb_TargetingPriorityCloseRangeUnitsCount.Value = FunkyBaseExtension.Settings.Targeting.PrioritizeCloseRangeMinimumUnits;
tb_TargetingPriorityCloseRangeUnitsCount.ValueChanged += tb_TargetingPriorityCloseRangeUnitsCount_ValueChanged;
txt_TargetingPriorityCloseRangeUnitsCount.Text = FunkyBaseExtension.Settings.Targeting.PrioritizeCloseRangeMinimumUnits.ToString();
cb_TargetingPrioritizeCloseRangeUnits.CheckedChanged -= cb_TargetingPrioritizeCloseRangeUnits_CheckedChanged;
cb_TargetingPrioritizeCloseRangeUnits.Checked = FunkyBaseExtension.Settings.Targeting.PrioritizeCloseRangeUnits;
cb_TargetingPrioritizeCloseRangeUnits.CheckedChanged += cb_TargetingPrioritizeCloseRangeUnits_CheckedChanged;
}