UnityEditor.EditorUtility.CreateEmptyPrefab C# (CSharp) 메소드

CreateEmptyPrefab() 개인적인 메소드

private CreateEmptyPrefab ( string path ) : Object
path string
리턴 Object
        public static Object CreateEmptyPrefab(string path)
        {
            return PrefabUtility.CreateEmptyPrefab(path);
        }
EditorUtility