public static void CopySerializedIfDifferent(UnityEngine.Object source, UnityEngine.Object dest)
{
if (source == null)
{
throw new ArgumentNullException("Argument 'source' is null");
}
if (dest == null)
{
throw new ArgumentNullException("Argument 'dest' is null");
}
EditorUtility.InternalCopySerializedIfDifferent(source, dest);
}