UnityEditor.EditorUtility.Internal_UpdateMenuTitleForLanguage C# (CSharp) 메소드

Internal_UpdateMenuTitleForLanguage() 개인적인 메소드

private Internal_UpdateMenuTitleForLanguage ( SystemLanguage newloc ) : void
newloc SystemLanguage
리턴 void
        internal static extern void Internal_UpdateMenuTitleForLanguage(SystemLanguage newloc);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

예제 #1
0
 internal static void NotifyLanguageChanged(SystemLanguage newLanguage)
 {
     s_TextGUIContents = new Hashtable();
     EditorUtility.Internal_UpdateMenuTitleForLanguage(newLanguage);
     LocalizationDatabase.SetCurrentEditorLanguage(newLanguage);
     EditorApplication.RequestRepaintAllViews();
 }
EditorUtility