UnityEditor.EditorUtility.GetDirtyIndex C# (CSharp) 메소드

GetDirtyIndex() 개인적인 메소드

private GetDirtyIndex ( int instanceID ) : int
instanceID int
리턴 int
        internal static extern int GetDirtyIndex(int instanceID);
        [MethodImpl(MethodImplOptions.InternalCall)]
EditorUtility