UnityEditor.EditorUtility.CompressTexture C# (CSharp) 메소드

CompressTexture() 개인적인 정적인 메소드

private static CompressTexture ( Texture2D texture, TextureFormat format ) : void
texture UnityEngine.Texture2D
format TextureFormat
리턴 void
        private static void CompressTexture(Texture2D texture, TextureFormat format)
        {
            CompressTexture(texture, format, TextureCompressionQuality.Normal);
        }

Same methods

EditorUtility::CompressTexture ( Texture2D texture, TextureFormat format, TextureCompressionQuality quality ) : void
EditorUtility::CompressTexture ( Texture2D texture, TextureFormat format, int quality ) : void

Usage Example

예제 #1
0
 private static void CompressTexture(Texture2D texture, TextureFormat format)
 {
     EditorUtility.CompressTexture(texture, format, TextureCompressionQuality.Normal);
 }
All Usage Examples Of UnityEditor.EditorUtility::CompressTexture
EditorUtility