Universe.Region.SceneObjectGroup.UpdateInventoryItem C# (CSharp) Method

UpdateInventoryItem() public method

Update an existing inventory item.
public UpdateInventoryItem ( TaskInventoryItem item ) : bool
item Universe.Framework.SceneInfo.TaskInventoryItem /// The updated item. An item with the same id must already exist /// in this prim's inventory ///
return bool
        public bool UpdateInventoryItem(TaskInventoryItem item)
        {
            SceneObjectPart part = (SceneObjectPart) GetChildPart(item.ParentPartID);
            if (part != null)
            {
                part.Inventory.UpdateInventoryItem(item);

                return true;
            }
            MainConsole.Instance.ErrorFormat(
                "[Prim inventory]: Couldn't find prim ID {0} to update item {1}, {2}",
                item.ParentPartID, item.Name, item.ItemID);

            return false;
        }
SceneObjectGroup