Universe.Region.SceneObjectGroup.UpdateGroupRotationR C# (CSharp) Method

UpdateGroupRotationR() public method

public UpdateGroupRotationR ( Quaternion rot ) : void
rot Quaternion
return void
        public void UpdateGroupRotationR(Quaternion rot)
        {
            foreach (SceneObjectPart parts in ChildrenList)
            {
                parts.StoreUndoState();
            }
            m_rootPart.UpdateRotation(rot);

            PhysicsActor actor = m_rootPart.PhysActor;
            if (actor != null)
                actor.Orientation = m_rootPart.GetRotationOffset();

            HasGroupChanged = true;
            ScheduleGroupTerseUpdate();
        }
SceneObjectGroup