public UpdateInventoryItem ( |
||
item | /// The updated item. An item with the same id must already exist /// in this prim's inventory /// | |
리턴 | bool |
public bool UpdateInventoryItem(TaskInventoryItem item)
{
SceneObjectPart part = (SceneObjectPart) GetChildPart(item.ParentPartID);
if (part != null)
{
part.Inventory.UpdateInventoryItem(item);
return true;
}
MainConsole.Instance.ErrorFormat(
"[Prim inventory]: Couldn't find prim ID {0} to update item {1}, {2}",
item.ParentPartID, item.Name, item.ItemID);
return false;
}