UnityEditor.MaterialEditor.SetFloat C# (CSharp) Method

SetFloat() private method

private SetFloat ( string propertyName, float value ) : void
propertyName string
value float
return void
        public void SetFloat(string propertyName, float value)
        {
            foreach (Material material in base.targets)
            {
                material.SetFloat(propertyName, value);
            }
        }
MaterialEditor